the transform tool will now goto the possition of the first frame since TVP remembers the last setting. goto the second frame and click apply in the transform window. After you applied the movement in the first frame. If your brush is pasted for the first time, copy this image as many times as needed for the animation. But if you copy the first repositioned brush and use it again for the second frame you get a new blur on the already blured first image. No harm doen when you use the original brush in every new frame. This recalculation causes a little blur to the brush. If you use this brush and rotate and repossition it, it has to be recalculated. Isn't this the result of a bitmap image? If your image size is HD, than the head of a character will be in brush size not mutch more than 300x300 pixels. QUICKTIME PLAYER 10.5 - (in Quicktime Player 10.5 the. Here are the results comparing colour fidelity between original TVPaint compared to FFMpeg PNG Lossless in Quicktime 10.5 and the same. Interestingly, FFMpeg's "ProRes" codec appears to render the colour accurately (compared to what is seen in TVPaint 11.5) when played in Quicktime Player 10.5 aka Quicktime Player X, but not in VLC Player or DJV Player. With the compression (ProRes) I think it's partially a problem with FFMpeg's version of ProRes codec causing the "torn/twisted/shredded" bits of colour in the compressed video because I used to get much more accurate colour when exporting to Quicktime > Apple ProRes 4444 (Millions of Colors) in the older 32bits TVPaint that could still use the Apple Quicktime codecs. Otherwise once the bits are torn-twisted-shred into compressed video, it's harder for the decoder to bring exactly the same color to the screen. In TVPaint it would be MOV+PNG, MKV+PNG or MP4+PNG. When exporting into video, if you want/need to validate the exact colors then be sure to use a non-destructive (aka lossless) video codec. You can export it to a single PNG and then check the colors using a picture editor (I used Gimp) to ensure they're properly exported. Here a small project with "full" colors : full red, yellow (red+green), green, light blue (green+blue), blue, pink (blue+red) Is the issue simply one to do with scaling of an image in TVPaint - somehow this creates differences in perceived (or actual) colour and sharpness? (But on bringing the exported png file into Moho - as an example - it appears distinctively sharper and brighter than in TVPaint at any scale.)Īs is usual when I post here - I'm a bit confused currently. (My layers are simple and all I have done is draw this.) It is almost as if I am using some sort of softening effect in TVPaint that is not preserved in exporting - but if so, I have no idea how that is happening. The only thing is 'locked window visibility which is set to dark - but I believe that is to do with the interface and nothing to do with the appearance of drawings. Looking in preferences, I can't see anything about what colour profile is being used by TVPaint. (This makes colour selection when in TVPaint a bit tricky!) this is very much still a current problem for me.Īny help is gratefully appreciated - currently I am not seeing the colours I expect in TVPaint, but am in things exported from it. Due to these concerns, I have calibrated my screens using i1Profiler and the above is after having done that - i.e. I had noticed this issue in the past when viewing movies made from TVPaint and had thought that might have been due to me using different screens, but on testing on the same screen these issues are still present.
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